Pixel Workflow

Convert images to pixel art and build spritesheets in one place

Turn regular images into 32x32 pixel art, or combine multiple frames into a spritesheet for games, animation, and asset pipelines.

Overview

Online pixel art converter and spritesheet maker

Pixel Tools Studio helps artists, indie game developers, and content teams convert regular images into crisp pixel art, batch export PNG files, and generate spritesheets with JSON metadata for engines and animation workflows.

Batch pixel art converter

Batch Upload

Drop images here

or click to select multiple files at once

No images added yet Ready for batch processing

Results

Converted images

Add images to preview your 32x32 pixel outputs here.

Spritesheet generator with JSON export

Sprite Frames

Upload frames for the spritesheet

images will be arranged in a grid and exported as one PNG

No frames added yet Ready to build a spritesheet

Spritesheet

Preview canvas

Add frames and click build spritesheet to preview the result.

Frames

Frame list

No frames in the spritesheet yet.

Use Cases

Who this image to pixel art tool is for

Game asset pipelines

Convert icons, portraits, props, and frame-by-frame animation into pixel-ready assets, then export a spritesheet with matching JSON.

Batch content production

Process multiple images at once, keep output sizing consistent, and download PNG files in one workflow for fast asset iteration.

Rapid prototyping

Test different fit modes, cell sizes, padding values, and background settings directly in the browser without extra tools.

FAQ

Common questions

What does fit mode mean?

Fit mode controls how each image sits inside a square cell. Contain keeps the whole image visible, Cover fills the full square and may crop, and Stretch resizes the image to match the square exactly.

Can I build a spritesheet and export JSON metadata?

Yes. The spritesheet tab can export both spritesheet.png and spritesheet.json with frame coordinates, row and column positions, and layout settings.

Is this tool good for 32x32 pixel art conversion?

Yes. The default output size is 32x32, and you can also switch to 16x16 or 64x64 depending on your art style and target game engine.